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Ace combat 7 gameplay
Ace combat 7 gameplay











These new elements can be used to gain an upper-hand by strategically-minded players, but can also be ignored by players who rely more on raw flight skills. In the latest game, we added new features such as dynamic clouds and air flow, which widen strategic possibilities. Kono: Features such as being able to fly freely in 360 degrees, fighting strategically to defeat enemies, and capturing objectives have always been core pillars and part of the franchise’s identity, which is why fans expect them to be included in some shape or form.

#ACE COMBAT 7 GAMEPLAY SERIES#

How did Bandai Namco Studios balance offering new features while keeping the core identity of what fans love and expect from the series intact? The military strategies, the movements of allies and enemies, and the mission’s meaning within the game world were decided at this stage.Īt its core, we put together missions to introduce weapons that aligned with each assignments’ purpose and themes.Įven if some situations are not tactically viable or realistic, we always tried to present them in a realistic, believable way. Then, we designed missions to account for those anticipated feelings to match the kind of experience we wanted players to have. Kono: While crafting missions, our initial approach was to think about what emotions would be evoked from the player when experiencing a certain mission and how much enjoyment that would provide. Regarding the authentic flight mechanics, striving for extreme realism would have conflicted with the enjoyable flight feel that we were aiming for, so we prioritized creating gameplay that felt fun.īut we still wanted to provide realism, so we implemented input from real-life pilots regarding the risks associated with flying into clouds and into bad weather conditions.Ĭan you talk about your approach in creating gameplay that strikes a balance between being fun, yet realistic? To get the specifications of our aircrafts right, we researched and collected a lot of data and made sure that each aircraft’s unique characteristics had been properly implemented in the game. In order to achieve that, we did extensive research on the subject. Regarding the aircraft visuals, we made the ailerons, flaps, and rudders move authentically by synchronizing their motions to the player's controls. Producer Kazutoki Kono: It’s my pleasure to talk about ACE COMBAT 7: Skies Unknown. Can you talk about the research involved to ensure the jets and flight mechanics felt authentic? Thanks for your time and congratulations on the release of ACE COMBAT 7: Skies Unknown.

ace combat 7 gameplay

Kono also expounds on the implementation of ACE COMBAT 7’s critically-praised VR mode and discusses how the studio achieved arguably the best graphics for a combat flight game to date. The ACE COMBAT producer elaborates on the great lengths that went into getting the jets to feel authentic, talks about designing gameplay that straddles the line between feeling fun yet realistic, and speaks to balancing what hardcore fans expect from the series while introducing new innovations. To see how Bandai Namco Studios was able to reignite the series’ success, we interviewed Kazutoki Kono.

ace combat 7 gameplay

In fact, Destructoid stated in its review that “Ace Combat 7 absolutely soars as a return to form for a series thought dormant.” Despite all of this contributing to overwhelming pressure, Bandai Namco Studios flew high with their combat flight action game and delivered what many consider the best ACE COMBAT yet. Not only is ACE COMBAT 7 the first installment in the franchise to use Unreal Engine 4, but it also marks the series’ first foray onto modern consoles.

ace combat 7 gameplay ace combat 7 gameplay

By Jimmy Thang Leading up to the launch of ACE COMBAT 7, it had been 12 years since the release of the last mainline game in the series.











Ace combat 7 gameplay